Sorry, this entry is only available in 中文.
The editor has multi-language support including English,中文（简体）,中文（繁體）,日本語,русский
1.Diva Online Map Editor is an application for making Diva Online's Additional Map(Song) Game File. All rights reserved by Studio GameMaster.
2.We'll keep updating this editor during Diva Online's entire life. Just use the update.exe to update program files.
3.The map game files (*.divaol and *.divaolproject) all rights reserved by the NOTER(who made the map), but not including the resources files which they do not own. Please do not use the illegal resources.
4.Maps can be uploaded to Diva Online's Official Site after we open the upload function. We have admins to see if your map is good enough to put in Diva Online's song list.
5.We can't make sure the editor can be run stably, so we add auto save in 2 minutes function. If you have any problems while using the editor, you can contact us to get support.
And please notice that we will close Project Diva PC's map wiki after Diva Online released. If you have any important resources on the wiki, please contact us for backup.
Thanks for keeping an eye on Studio GameMaster.
We have begun delivering alpha tester code from Aug.31.
As the alpha test is maintainly for Chinese users, you may not get much info in your language.
If you're really interesting in this, please contact us, using our e-mail address or reply in this post.
Or if you like, you can go to http://divaol.com to get more info in Chinese. You can try to use google translate because the multi-language support for web-site is not ready yet.
We are sorry for all none-Chinese language users. But we are surely to supprt multi-language in the second test.
Thanks for keeping an eye on Diva Online! After serveral months' developing, diva online's core part is almost done. The first test period – alpha test is approaching, in September or October.
During alpha test, we will deliver Tester Code in order to control our server's pressure. Alpha test is order to test our program's functions and workflow. We have begun delivering tester code. Click here to get more info.
The game supports Max OSX and Windows XP(equal or above), using SORA – our cross-platform game engine.
About Diva Online
Diva Online is a non-commercial online music game based on Project Diva(SEGA,Inc) and Vocaloid(YAMAHA,Inc) products and its additional characters.
Players can in Single Player Mode or Online Mode.In Single Player Mode, players can rank all over the world. And in online mode, play can not only rank, but also get exp, gold, and achievements. Players own their rooms and stages, and can use gold to buy their avatar's clothes sets, furniture and game items.
And in online mode, players can play in team mode, relay mode and double mode.
We have enabled Content Delivery Network for our site. Static files in our site will be mirrored in serveral locations excluding Mainland China. Visitors from all over the world should get shorter waiting time when visiting our site. Latency of ping test from CERNET WUHAN decreased to 100ms from 240ms. sites include :
Here’s a new CG from (CLICK to view in full-size), and Merry Christmas to all of you!!
After 2 weeks, we have almost set up the office for Studio GameMaster in Shanghai. After the Chinese New Year, we’ll begin our work and make games for the next year!
And we have many exciting plans in the next year:
2.will get online!!
3.Take part in IGFC (Independent Games Festival in China)!
4.Make some fantastic games on iOS!!
And we’ll surely bring more and more GREAT games and ART of entertainment to you because we HAVE our own DREAM and ENTHUSIASM in games!!
Every support, communication, advice and appreciation from you will help us do better!! And we can fight together on the road to our dreams!
Looking forward to seeing you in 2012!!
https://github.com/darkfall/Guichan_Sora or https://gitorious.org/~robertbu/guichan/guichan-sora Guichan for Hoshizora is a guichan(guichan.sourceforge.net) modification used by Hoshizora - My cross-platform 2d game engine Added following mechanisms * Modifier Support * Animation Support(Based on Modifier) * Message Mechanism(Widget::sendMesssage/onMessage, Gui::sendMessage) * Style Mechanism(Global/Local Style, key mapped string and color) * Factory Pattern(WidgetFactory, AnimationFactory, ModifierFactory etc) * Sound and SoundLoader(For easier sound support) * BirthListener * Global/Local Transparency interface support(depend on implemention of graphics) * ListModel enhancements This modification may not compatible with original guichan bindings(SDL, hge etc) Some modification for the bindings are needed(for graphics) Full API differences can be found in API_DIFF document
What is the Global Game Jam?
The GGJ brings together talented individuals from within your community. It is a unique opportunity for people to push their skills and challenge their way of working. Participants work concurrently with developers around the globe; we rally around a central theme, and then have 48 hours to create a game. It’s our hope that we will see some very experimental realized prototypes that you can continue to work on after the jam. Many games developed in previous Game Jams have become fully realized games. The GGJ is open source, hardware & software agnostic and all projects are protected under a Creative Commons license. We encourage people to try out new ideas and push themselves, within reason. We also strongly encourage participants to remember to eat and sleep, to stay at their best!
About Defense of the Utopia
Defense of the Utopia is an tower-defense game. You are the god in the game and should lead the human to protect Utopia from being attacked by the red devil.
In game, you can lead the human to build fortifications to protect your buildings. The devil’s attack will fly down to the ground. The wall’s block can defend other buildings, church can collect faith(money), tower can shoot the enemy and even with fire after upgrade. The pudge can throw a knife which can run through enemies. And the turret can shoot the shackles and you should use your mouse to drag the shackles to make the enemy impact with wall or ground. All the buildings cost faith when you build it. And the same time, you can use god’s power to attack the devil.
This is a simple game, all we want is to make players happy when they play this game.
The game is one of the GameMaster Team’s product at the 1st Game Jam Beijing
It’s name is Utopia and runs on both Windows PC and Mac OS X(requires 10.6.6 or higher)
Utopia is a horizontal platform adventure game. The level design is based on Wisława Szymborska’s poem. In the game, you aroused in a deserted Utopia island. You need to follow the path suggested by steles. The basic movement is go forward and jumps. You can use arrow keys to move, space to jump, z key to interact with environments and r key to retry current stage. Every scene has two opposite sides: the one is logical, rational utopia, and the other one is an abandoned island. It has two metaphoric meanings — first, the Dystopia in original poem. The second is the melancholy of the effete civilizations and retrospection for the decayed glory. Like the feeling when we read the Shakespeare’s sonnet:
Bare ruin’d choirs; where late the sweet birds sang.