整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
GameMaker http://www.yoyogames.com/make
RpgMaker http://www.rpgmakerweb.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d/3d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Wendy https://github.com/elmindreda/Wendy
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
Tiled Map编辑器:
tiled https://github.com/bjorn/tiled
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++(for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
Chipmunk http://code.google.com/p/chipmunk-physics/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Wendy https://github.com/elmindreda/Wendy
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
Tiled Map编辑器:
tiled https://github.com/bjorn/tiled
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++(for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
Chipmunk http://code.google.com/p/chipmunk-physics/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和各类库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对可以开源或者可以免费使用的(起码非商用情况下)
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎以及主要是OpenGL
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various)
http://cocos2d.org/
http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++)
1.2 http://www.libsdl.com
1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
整理了下这段时间写引擎遇到/使用/看过代码的一些引擎和库以及现成的编辑器
主要针对跨平台开发, 所以没有XNA以及之上的引擎
主要针对Native开发, 所有没有as/js等
现成的编辑器:
GameMaker http://www.yoyogames.com/make
Unity3d http://unity3d.com/
Unreal http://www.unrealengine.com/
RpgMaker http://www.unrealengine.com/
Avg引擎:
krkr + nvl maker http://nvlmaker.codeplex.com/
ONScripter
无双引擎 http://bbs.gamediy.net/
2d引擎:
Allegro(OpenGL, Cross-Platform, 2d/3d, c/c++) http://alleg.sourceforge.net/
ClanLib(OpenGL, Cross-Platform, 2d, c/c++) http://clanlib.org/wiki/Main_Page
Cocos2d/Cocos2d-x(OpenGL, Cross-Platform, mobile platform, 2d, various) http://cocos2d.org/ http://www.cocos2d-x.org/
love2d(OpenGL, Cross-Platform, 2d, lua) https://love2d.org/
Orx(OpenGL, Cross-Platform, 2d, c/c++) http://orx-project.org/
SFML(OpenGL, Cross-Platform, 2d, c/c++) http://www.sfml-dev.org/
SDL(OpenGL, Cross-Platform, 2d, c/c++) 1.2 http://www.libsdl.com 1.3 http://www.galaxygameworks.com/products.html
HGE(DX8, DX9(Community), Windows, 2d, c/c++) http://hge.relishgames.com/
3d引擎:
Blender http://www.blender.org/
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Shader
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像解码:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等
nebula3 http://code.google.com/p/nebula3/
OGRE http://www.ogre3d.org/
PixelLight http://www.pixellight.org/site/
KlayGE http://www.klayge.org/
Irrlicht http://irrlicht.sourceforge.net/
idTech4(Doom3) https://github.com/TTimo/doom3.gpl
Wendy https://github.com/elmindreda/Wendy
Shader:
Nvidia Cg
OGL基础库:
glfw http://www.glfw.org/
freeglut http://freeglut.sourceforge.net/
glew http://glew.sourceforge.net/
一些框架:
orz
yake http://www.yake.org/
Tiled Map编辑器:
tiled https://github.com/bjorn/tiled
音频:
Bass http://www.un4seen.com/
Audiere http://audiere.sourceforge.net/
FMOD http://www.fmod.org/
ObjectAL(iOS) http://kstenerud.github.com/ObjectAL-for-iPhone/
OpenAL/OpenAL++(for Audio I/O, not decode) http://sourceforge.net/projects/alpp/
PortAudio(for Audio I/O, not decode) http://www.portaudio.com/
libvorbis(vorbis decoding) http://xiph.org/vorbis/
物理:
Box2d http://box2d.org/
Bullet http://bulletphysics.org/wordpress/
opcode http://www.codercorner.com/Opcode.htm
ode http://www.ode.org/
Chipmunk http://code.google.com/p/chipmunk-physics/
数据库
sqlite3 http://www.sqlite.org/
网络:
enet http://enet.bespin.org/index.html
libcurl http://curl.haxx.se/libcurl/
正则:
pcre http://www.pcre.org/
压缩:
zlib http://zlib.net/
lzma http://www.7-zip.org/sdk.html
文件系统:
PhysFS http://icculus.org/physfs/
xml:
pugixml http://code.google.com/p/pugixml/
tinyxml http://www.grinninglizard.com/tinyxml/
rapidxml http://rapidxml.sourceforge.net/index.htm
libxml2 http://xmlsoft.org/
图像:
libpng http://www.libpng.org/pub/png/libpng.html
libjpeg http://libjpeg.sourceforge.net/
DevIL http://openil.sourceforge.net/
SOIL http://www.lonesock.net/soil.html
SOIL with stbi 1.3 https://github.com/darkfall/SOIL_Updated
stbi http://nothings.org/stb_image.c
GUI:
CEGUI http://www.cegui.org.uk/wiki/index.php/Main_Page
GuiChan http://guichan.sourceforge.net/wiki/index.php/Main_Page
字体:
freetype http://www.freetype.org/
脚本:
lua http://www.lua.org/
angelscript http://www.angelcode.com/angelscript/
squirrel http://squirrel-lang.org/
python
等等


















不错
[回复]
收藏了~只会做小游戏,需要什么都是自己码代码的苦逼路过……什么时候能用上这些东西就说明我学成了吧- -
[回复]
我是来膜拜大可法的
[回复]